Bio
silent hill's village idiot, grad school has been beating my ass as of fall 2023 so i haven't had much time for viddy games -_-
Personal Ratings
1★
5★

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Trend Setter

Gained 50+ followers

Busy Day

Journaled 5+ games in a single day

GOTY '23

Participated in the 2023 Game of the Year Event

Well Written

Gained 10+ likes on a single review

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Liked 50+ reviews / lists

Organized

Created a list folder with 5+ lists

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Created 10+ public lists

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Gained 15+ followers

GOTY '22

Participated in the 2022 Game of the Year Event

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Become mutual friends with at least 3 others

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Gained 10+ total review likes

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Found the secret ogre page

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Voted for at least 3 features on the roadmap

4 Years of Service

Being part of the Backloggd community for 4 years

GOTY '21

Participated in the 2021 Game of the Year Event

On Schedule

Journaled games once a day for a week straight

Gamer

Played 250+ games

N00b

Played 100+ games

Noticed

Gained 3+ followers

Favorite Games

Silent Hill
Silent Hill
Rule of Rose
Rule of Rose
Fatal Frame II: Crimson Butterfly
Fatal Frame II: Crimson Butterfly
American McGee's Alice
American McGee's Alice
Soma
Soma

408

Total Games Played

001

Played in 2024

310

Games Backloggd


Recently Played See More

Baldur's Gate 3
Baldur's Gate 3

Feb 19

Mad Father
Mad Father

Dec 26

Misao: Definitive Edition
Misao: Definitive Edition

Dec 26

Heaven Will Be Mine
Heaven Will Be Mine

Dec 24

Lemures Blue's 2 A.M.
Lemures Blue's 2 A.M.

Dec 23

Recently Reviewed See More

I love Siren, but I think anyone who shares that love and reveres it as a cult classic will admit that part of why it's so terrifying is often because of its clunkiness and cryptic mission requirements-- it's a game in which one wrong step WILL get your ass beat, and this can genuinely lead to you being paralyzed with fear. This is such a fascinating sequel to me, then, because it's so polished compared to the original Siren, to an extent where I earnestly feel as if it's one of the most well-made PS2-era survival horror games I've played. This does make it a bit less terrifying. First of all, playable characters in Siren 2 seem to have useful weapons more readily available, and from what I noticed, there's less shibitos where running into them is a death sentence (ie. pistol wielding ones), and therefore you can sightjack and stealth a bit less. On top of this, I do think that the Yamibito and Yamirei are less scary than the actual shibito, and they replace them entirely halfway through the game. Maybe this is unpopular, but the Yamibito especially lose their edge once you realize you can just run towards them with your flashlight on and lay into them. Compare this to late-stage shibitos from the first game, which are horrifying and disgusting... not quite the same. Though I do think the designs for the evolved Yamibito are incredibly uncanny. Having said all this... Siren 2 is still scary as shit, lol. These games are so good at just feeling evil, like something you shouldn't be witnessing.
Besides those minor complaints, though, I think this game is fantastic. It has an incredibly eerie and melancholic atmosphere (as to be expected of a Toyama game), and, similar to its predecessor, really neat folklore. Its plot is far more decipherable on a moment-to-moment basis than Siren, while still maintaining that mysterious Siren fever dream storytelling. The settings in the game are memorable as well, with the Bright Win ship, the apartment complex, and the amusement park sticking out as some pretty scary and unique areas. I don't know if it will haunt me as much as the first game (Tomoko Maeda and Miyako's respective fates and, what I consider to be the scariest survival horror moment for me, Harumi Yomoda's Day 2 missions, come to mind), though it DEFINITELY has its moments, but I enjoyed actually playing it more, fwiw. And you can tell they had so much fun making this! All in all, it's another incredible showing from the Siren team-- it's a shame they don't make these anymore!!
My favorites were Ichiko, Akiko, Ikuko, and Soji. I love Soji! I think I would behave the same way if I washed up on Yamijima (bumbling around and whining, confused).

after a bunch of dlc minisodes that are pretty silly and ephemeral... why are these so good? like, i like rain code, i think it's a good game, but imo these are kinda better than the actual base game. very tender, gentle, kind additions to vivia and yakou as characters with yakou especially getting some needed and pretty touching closure.

The way Raiden is objectively the straightest MGS male character but Kojima realized his latent effete twink potential and made the character parodying him a gay boytoy... you gotta love it