wallmeat
2017
This really isn't my style of game at all, I already dislike brawlers and one with intentionally obtuse controls seems like a personal match made in hell, but I have laughed at the sheer ridiculousness of it and it is the game that finally pried my kid out of a Fall Guys death grip so I accept what it offers with thanks.
2021
The thing that makes this game compelling--the unpredictability of the physics--is also the thing that makes mastery elusive and creates unfortunate premature endings. I've totally abandoned strategy and given up on getting 3000 points. My only purpose now is making big fruit bounce. Nothing matters but big fruit. And getting 2 watermelons, so they cancel each other out. My secret dream.
2023
1999
2018
Got this while looking for a farming sim without story/social gameplay. I went into it thinking I'd do some low stakes farming for an hour or two, and this thing consumed my life for over a month (80+ hours) and provided a much-needed chill/vegout zone. At it's core, it's a goal-driven farming sim for people who enjoy clicking buttons and organizing/decorating things, with useful multiplayer features that allow you to visit and work on other people's farms to gain a boost on your own farm. Fairly granular privacy controls and a well-designed leveling progression create a play-your-way grind-based game that actually doesn't feel like a grind outside the (brutal) holiday events. I'm normally not big on cosmetics but I bought several DLC at regular price and will probably pick up the others in a bundle. I'm sure I'll continue to poke at this a while. Highly recommend.
TBD
2019
2000
1992
2023
2001
2021
2005
The Nintendo Switch port of this game was extremely tedious. Load times were an issue, and as newcomers to the franchise we had a hard time understanding what to do. Swift death, accompanied by truly incredible load times, made this one a chore. It cost me less than $2 and it wasn't even worth that to try it, at least not for Switch offline coop.