Like a bite-sized Super Mario Odyssey. This collect-a-thon features 6 unique "worlds" that are actually rooms in an early 1990s house.

The 2D characters look fantastic, and the 3D backdrops are whimsical and fun to explore. The traversal mechanics are quite good, and I rarely cursed the controls. There's a great sense of exploration, and you're constantly finding something, which makes this game very rewarding to play.

My main complaint is the camera doesn't follow the player at all normally, and doesn't follow well if you enable it. To work around this issue, I mapped Jump to R so I could jump while moving and rotating the camera. Also, the game does a poor job explaining how the timing is meant to work for gliding. You press Jump, the immediately press and hold Jump. Unlike many platformers, holding Jump does not make you jump higher.

The story was pretty weird but mostly not super important.

Reviewed on Sep 06, 2022


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