no schmovement + linear + cringe + ratio

Prime takes its series to new heights in atmosphere, environmental storytelling and polish, but also sacrifices a little too much of Super Metroid's sweaty energy and genius level design structure for my tastes. Morphballing over bumpy terrain, side-stepping around Space Pirates and double jumping between platforms is fun, but is it as fun as it could be when every room is a tiny self-contained box? It sucks ass how you can get the Ice Beam, see eight Ice Beam doors on your map and then realize that seven of them are dead ends.

The wide-eyed little gamer in me hopes Retro will take inspiration from more loosey-goosey schmovement sandbox FPS games like Quake, Titanfall 2 or Halo Infinite for Prime 4. As it stands though, I can appreciate this more rigid Ocarina of Time-style take on Metroid for what it is!

Reviewed on Jan 03, 2022


8 Comments


2 years ago

common ziad W

2 years ago

😳

2 years ago

For some reason I thought this game was like your favorite Metroid.

2 years ago

it used to be!

2 years ago

Whats your top 3 Metroid?

2 years ago

super, metroid 2, dread, in that order probably

2 years ago

oooh, you have no idea what kinda water you'll get in for not saying Zero Mission! Also just curious, do you like am2r?

2 years ago

AM2R is excellent but i suppose i wasn't counting it (last time i played it was also with 1.0)

i like ZM and even feel it does some things better than dread, they have a pretty similar linear action focus though and i think dread is superior on that front