Bio

Nothing here!

Personal Ratings
1★
5★

011

Total Games Played

010

Played in 2024

017

Games Backloggd


Recently Played See More

Banjo-Tooie
Banjo-Tooie

May 12

Custom Robo
Custom Robo

Apr 28

Battletoads
Battletoads

Apr 26

Bomberman Max: Blue Champion
Bomberman Max: Blue Champion

Apr 23

Wendy: Every Witch Way
Wendy: Every Witch Way

Apr 22

Recently Reviewed See More

This feels like it should have been a $10 DLC add on to Sun/Moon rather than a full priced game. Even compared to some of pokemon's other "third versions" and especially compared to the Black/White sequels which the marketing kept on comparing this to, this feels especially lazy and pointless.
Players who have played the originals are better of sticking with them while people who haven't are still better off playing the original Sun/Moon as these newer titles do not add much to justify them and the changes to the games story are so awkward and poorly thought out that they end up making the overall story worse.

Everything a remake should be, and then some. The original Super Mario RPG on Super Nintendo was an influential title which directly inspired two other Mario RPG series from it and countless indie titles inspired by all three. This remake provides an excellent way for old fans and newcomers to experience the classic title in all it's glory.

The 3D models perfectly convey the charm and style of the SNES original's sprite art. The soundtrack consists of a series of excellent arrangements all lovingly done by the original game's composer, the legendary Yoko Shimomura. Pretty much every minute detail of the game was dedicated to modernizing the title while making all of it perfectly recognizable to fans of the original.

If you're looking to try Mario's first crack at a Role Playing Game, this game should definitely be on your list.

The original Snowboard Kids was a game that everyone I knew with an N64 seemed to have. Its catchy music, cute and stylized character designs, and “Mario Kart on a snowboard” style gameplay made it one of the N64's most notable cult classics. So I was surprised how few people were aware that it received a sequel (two actually, but the less said about the DS game the better). Though a bit slower paced than its predecessor, Snowboard Kids 2 still excels in the places where the original did, and in many places surpasses it.

The game retains the stylized look of the original. While it might not look as great as some of its contemporaries, its cute and stylish design definitely helped its visuals stand the test of time. Players are treated to a ton of crazy, diverse and imaginative environments for the big nosed playable characters to challenge the idea of where you should and shouldn't try to snowboard through, from sandy beaches, to a giant bedroom, to outer space. Accompanying these wild settings is a fun and bouncy soundtrack that you'll be humming along to right away.

Most of the items from the first game return, some of which are buffed or adjusted like the glove now causing opponents to drop money. On top of that, several new weapons and items are introduced in this game like the rocket and the wings. The trick system was also reworked with a new, more simplified system which removes character specific tricks, but now allows characters to perform multiple tricks in a single jump encouraging players to chain together their own combination of flips and grabs to earn increasing coin rewards.

The computer difficulty was also tweaked from the original with the AI being toned down for the normal mode. Though it returns in full force in expert mode insane item luck and apparent omniscience. Snowboard Kids 2 also adds in bosses which can range from reasonably challenging to aggressively frustrating.

Overall, Snowboard Kids 2 feels like a full upgrade over it's predecessor. With tighter controls, more tracks and characters, and a difficulty curve that is easier to get into but just as hard to master, the game is a must play for fans of the first title.