Bio
Iā€™m A Content Creator, Huge Nintendo Fan, & Gaming Expert Who Does Review Games On YouTube Aswell Not Just Backloggd

[My Score System On Backloggd]
If my rating is a decimal number, it will round up to the nearest whole number unless the whole number falls in a different perk

Void Perk (1, 2, or 3):
0.5 stars (šŸš«) = 1
1 star (Awful) = 2
1.5 stars (Very Bad) = 3

Borrow Or Stream Perk (4 or 5)
2 stars (Bad)= 4
2.5 stars (Mediocre/Mid)= 5

Play Then Sell Perk (6 or 7)
3 stars (Alright/Average) = 6
3.5 stars (Good/Decent) = 7

Collector Perk (8 or 9)
4 stars (Great) = 8
4.5 stars (Brilliiant/Amazing)= 9

Certified Gold Perk (10)
5 stars (All Time/Peak) = 10
Personal Ratings
1ā˜…
5ā˜…

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

On Schedule

Journaled games once a day for a week straight

Donor

Liked 50+ reviews / lists

Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Gamer

Played 250+ games

Listed

Created 10+ public lists

N00b

Played 100+ games

Organized

Created a list folder with 5+ lists

Favorite Games

The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Grand Theft Auto V
Grand Theft Auto V
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate
Persona 5 Royal
Persona 5 Royal

479

Total Games Played

012

Played in 2024

000

Games Backloggd


Recently Played See More

Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door

May 31

M&M's Adventure
M&M's Adventure

May 27

F-Zero: Maximum Velocity
F-Zero: Maximum Velocity

May 13

Wario Land 4
Wario Land 4

May 10

Mario vs. Donkey Kong
Mario vs. Donkey Kong

Apr 25

Recently Reviewed See More

How have I not reviewed this yet, this was a game I grew up playing to bits so I thought I would review it now with the release of Delta Emulator on IOS

Hey there, YouTube lovers, My name is BB8, & today it's a different kind of review, because this time we are reviewing a more obscure game, This is a game I grew up with that not that many people will know even exists, & that is M&M's Adventure, On the Nintendo DS at least. I know this is a game a lot of people haven't heard of since it's a game where the most viewed video for this game only has 90K views on YouTube, It's a game I've played to bits growing up so I thought, I would revisit the game with the release of Delta Emulator on iOS. but has the game aged well since I played it for the first time in the early 2010s, You are about to find out. So without further ado, let's get into it, shall we?

Gameplay;
M&M's Adventure for the Nintendo DS plays as a 3D platformer game that plays a bit like Super Mario 64 & Banjo-Kazooie but is more linear, their are only 5 worlds in the game, each of which is inspired by different holidays, and the ones they picked did confuse me as a kid because I wasn't too familiar with the 4th of July when I first played this because I live in the UK.

The game features three of the M&M mascots as playable characters: Red, who is the all-rounder who can use wing abilities in some levels, Yellow, who can double jump, & Green, who is restricted to 8-minute runs through sectors but can also use a tennis racket as a weapon for some reason. I don't know why, but I always found that an unusual tool for a game like this.

The game features 5 worlds called sectors, which are themed after different holidays based on Valentine's Day, Easter, the Fourth of July, Halloween, & Christmas. Even though the level design in this game is decent, I want to give credit to the bosses because each boss has a unique way of being defeated, The Cupid in the valentines sector involves climbing up platforms while the cupid is at that switch to deal damage. The Easter bunny involves baiting it onto panels, which causes it to take damage, & Uncle Sam can take damage by tricking him into walking into lights.

The progression system in the game may be a bit unusual but it does add a bit of replay value which persuades you to revisit different sectors to go back & get the green M&M candies to progress to other sectors. at the beginning of each sector, only Red is playable but characters like Yellow or Green can't be used until after you completed that sector as red which does add a bit of challenge in there.

Story and Setting;
The story isn't too complex, since it takes place in the M&M's factory which is to be expected from an M&M's platformer. The game is set around christmas eve as the M&M's Red, Yellow, & Green are preparing to pack up so they can go & enjoy their christmas break, However, a system malfunction which causes 120 M&M candies to scatter around the factory causes all the robot workers in the factory to go haywire & it's Red, Yellow, & Green's mission to go around the factory & collect the 120 M&M's so they can enjoy their Christmas break.

While this story may not be engaging for people who hated on this game, Personal nostalgia just saves me for this game & that's why I get more enjoyment out of this game than a majority that did play it

Graphics and Sound
Graphically, M&M's Adventure may not hold up in 2024 but the DS version has visuals that are comparable to other DS games released at the time such as Mario Kart DS & Mario Party DS which did use polygonal designs for the characters. The character animations are fair but are noticeable when an enemy or boss stops doing a specific thing. I know that this is a DS game, but the faces on the M&M's don't move at all. While this isn't revolutionary in terms of visuals, I would say the graphics are okay, to say the least,, but not amazing.

The audio aspect if M&M's Adventure is where the game shows the most age. Since for the entire game, the only soundtrack that plays is a compressed version of the Easter Sector theme from the Wii version of the game, which wasn't something I was bothered about growing up back in 2010ā€“2011, but replaying this game, as an adult in 2024 may get repetitive, but I do get nostalgia for the game's music. The sound effects may not hold up in 2024 but in 2008 standards, but overall, the audio side of the game is alright but doesn't hold up in 2024 standards


[Summary]
Gameplay: 7
Graphics: 6
Level Design: 7
Story: 6
Characters: 7
Music: 6
Difficulty: Moderate
Audience: 7+
Perk: Play Then Sell

Final Score: 7/10

Even if M&M's Adventure is not a well known game like alot of games, this holds a special place for me in terms of nostalgia. While some areas in the game such as the sound design have poorly aged, Nostalgia is what saves this game for me

I don't know why but I feel like F-Zero Maximum Velocity is the weakest of the F-Zero games. This F-Zero Game has a forgettable Roster & tracks. The game barely has content in it compared to F-Zero X or F-Zero GX, F-Zero 99 has an alright amount of content but here however, If you are alone, It's just Grand Prix & Training Mode, which is practically it, it's F-Zero with barely any content in it at all.

The game looks decent visually, with the vehicles having a 3D Illusion & each member of the roster having their own logo & the music is the best part of the whole game

[Pros]
Decent Visuals
Great Music
Fair Gameplay

[Cons]
Forgettable Roster & Tracks
Lack of Content
No Captain Falcon?

Final Score: 5/10

As much as I want to see F-Zero make it's comeback, I just think Maximum Velocity is the weakest F-Zero game, Yes, I am counting F-Zero GP Legend, but that game was slightly better. The Original F-Zero on SNES may not have not had as much to do either but at least F-Zero on SNES had memorable characters. F-Zero: Maximum Velocity was just pure Mid

Damn, the levels in this game are well designed. This game almost made the Certified Gold Club but was not far off

9/10