esoteric_nebula
BACKER
My mom used to tell me that if I played too many video games I would lose my imagination. She was right. 🌸
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Loved
Gained 100+ total review likes
Trend Setter
Gained 50+ followers
Early Access
Submitted feedback for a beta feature
Pinged
Mentioned by another user
Donor
Liked 50+ reviews / lists
Well Written
Gained 10+ likes on a single review
Gone Gold
Received 5+ likes on a review while featured on the front page
2 Years of Service
Being part of the Backloggd community for 2 years
GOTY '22
Participated in the 2022 Game of the Year Event
Popular
Gained 15+ followers
Shreked
Found the secret ogre page
Roadtrip
Voted for at least 3 features on the roadmap
Listed
Created 10+ public lists
Organized
Created a list folder with 5+ lists
Gamer
Played 250+ games
Best Friends
Become mutual friends with at least 3 others
Liked
Gained 10+ total review likes
Busy Day
Journaled 5+ games in a single day
Noticed
Gained 3+ followers
Full-Time
Journaled games once a day for a month straight
On Schedule
Journaled games once a day for a week straight
GOTY '21
Participated in the 2021 Game of the Year Event
N00b
Played 100+ games
Favorite Games
185
Total Games Played
014
Played in 2024
055
Games Backloggd
Recently Played See More
Recently Reviewed See More
The music is not only top-tier, but is quite unique and catchy. I haven't touched the game in two years and I can hear the battle music and level-up theme clear as day in my head. And they're absolute bops. The textures they layered into the the guitar tone and the overall mix really makes the OST stand out from its contemporaries.
The press-turn battle system is delightfully crunchy, but not too hard. This was my first exposure to the press-turn battle system, and while I had to knock the difficulty down a bit to learn the mechanics, I really enjoyed how you could battle out of pretty dire situations by playing cleverly.
Nahobino's character design rules. I loved running around with my flowing locks of neon blue hair, and surfing down long hills and sand dunes. That all ruled. Additionally the design of the demons new to this game were excellent.
However, there is a fundamental flaw with this game. No, its not the story. While the story isn't ground breaking, it at least uses multiple endings interestingly and has it's highs as well as its lows. It's the performance of the game. It really chugs on the Switch hardware, which would be ostensibly fine for a turn-based RPG, but there's required platforming sections. When the game is struggling to hit mid-20's and you have to time your jumps precisely, its just a terrible time.
Shin Megami Tensei V: Vengeance will be out later this month, and while I don't typically like Atlus re-releasing games, I am excited to see what the game can be like on a platform that can actually deliver the visuals it was going for. Apparently it also adds a new 90 hour alternative main story, so hopefully it addresses my story complaints as well.
The difficulty comes in that you can seriously make purchasing and upgrade mistakes that limits your endgame power substantially. I opted to go for an "all weapons" run with the boss ergo, and locked myself out of end-game amulets. Additionally, I switched which boss weapon I was using, and the game punishes you by not supplying enough upgrade material to facilitate switching weapons.
Additionally, after 40 points in your primary stat, any additional levels only give you 1 or 2 extra damage, which makes your power curve logarithmic. In other souls games this is fine because the inflection point of the curve is past the end-game material. In Lies of P, this happens about 2/3rds of the way through the game. The bosses get more health and hit harder, but you don't get substantially more powerful once you hit level 65-70.
There's just little design issues like this sprinkled throughout the game that add up to a "it could have been a masterpiece" kind of experience. Ultimately, I can't recommend to the average person who plays games.
That said, there is an Easy Mode built into the game by the devs, but you have to re-enable it via mods. I stand firmly that when I review a game I can't factor in mods that fix its shortcomings, but if you're like me and just want a game that respects your time, google it.