It has an interesting premise, but its not really enough to carry the game through its entire runtime. There isn't much going on mechanically and the story does an awkward job of balancing depth with brevity. If you only play the original route then the game falls flat and doesn't offer enough substance to make the experience feel worthwhile, while playing the expanded version and true route inflates the story with more plot threads than the game can give justice to with its short runtime.
Mechanically, there isn't really anything of note. You solve a few simple puzzles and, while they occasionally involve going outside the game to check files on your computer and do similar stuff, it never felt all that meaningful to the experience. It felt like more of a reminder so you don't forget the game is all cool and meta rather than anything that actually pushes the experience further.
What OneShot does have going for it is its charm. Niko is a cute character and its hard not to have at least a little bit of affection for him. The general vibe of each area also works effectively at showing how the world is slowly decaying and falling apart. But while it did work, charm alone isn't enough to carry an entire game.
OneShot isn't bad per se, but it definitely fell below my expectations. While there are a few neat ideas at play they lacked enough depth to feel satisfying on their own nor did they have enough cohesion to work well as a patchwork of many small concepts. It's a short enough game that these issues aren't too grating, but it does mean this ended up being a much more forgettable experience than I was expecting.
Mechanically, there isn't really anything of note. You solve a few simple puzzles and, while they occasionally involve going outside the game to check files on your computer and do similar stuff, it never felt all that meaningful to the experience. It felt like more of a reminder so you don't forget the game is all cool and meta rather than anything that actually pushes the experience further.
What OneShot does have going for it is its charm. Niko is a cute character and its hard not to have at least a little bit of affection for him. The general vibe of each area also works effectively at showing how the world is slowly decaying and falling apart. But while it did work, charm alone isn't enough to carry an entire game.
OneShot isn't bad per se, but it definitely fell below my expectations. While there are a few neat ideas at play they lacked enough depth to feel satisfying on their own nor did they have enough cohesion to work well as a patchwork of many small concepts. It's a short enough game that these issues aren't too grating, but it does mean this ended up being a much more forgettable experience than I was expecting.
Отвратительно. Игра сделанная на рпг мейкере и наследующая все мерзкие стороны игр на нем - интерфейс, алогичность загадок и тд. К играм на этом движке итак применяется огромнейшая скидка по внешнему виду, так как предполагается что это позволяет развернуться на полную нарративу, миру и истории. Но тут мы имеем очень слабенький клон андертейла который выжимает эмоции на том что "блин маленький котик хочет вернуться к маме((", проработка мира заканчивается на паре предложений, в остальном же это просто максимально посредственная игра, чья популярность к сожалению объяснима.
OneShot is a game that manages to make you care for the characters and the world even while keeping its run time short. In each section of the game, you are faced with loving characters who make the most of a dying world. Everyone you talk to has their own stories and makes it feel like they are just trying to survive.
The computer mechanics are also one of the more memorable parts of OneShot, and while short and mostly pointless, it does add a feeling of desperation and tension that the game utilizes well. The gameplay in OneShot doesn't do too much, and I think this works in its favour. It forces you to focus on the characters and their relationships and that's where the game really shines. OneShot can be described as more of an experience than a game, but I think that works well for it and it's why everything in the game becomes so memorable. The time of these indie games has passed, but hopefully, we can still see refreshing new experiences like OneShot.
The computer mechanics are also one of the more memorable parts of OneShot, and while short and mostly pointless, it does add a feeling of desperation and tension that the game utilizes well. The gameplay in OneShot doesn't do too much, and I think this works in its favour. It forces you to focus on the characters and their relationships and that's where the game really shines. OneShot can be described as more of an experience than a game, but I think that works well for it and it's why everything in the game becomes so memorable. The time of these indie games has passed, but hopefully, we can still see refreshing new experiences like OneShot.
I expected an indie revelation and One Shot was not the case.
It's a fine little game, it has some clever ideas but it all feels very simple narrative and gameplay-wise. I don't feel the need to replay it to get the secret ending. It just felt ok and very much overhyped from what I read. Maybe it just wasn't my cup of tea 🤷
It's a fine little game, it has some clever ideas but it all feels very simple narrative and gameplay-wise. I don't feel the need to replay it to get the secret ending. It just felt ok and very much overhyped from what I read. Maybe it just wasn't my cup of tea 🤷
I'm not going to say much about OneShot, because it is simply one of those games you should go into blind. But OneShot has one of the best stories I've ever experienced in a game, and I've never felt a greater connection towards a story in a video game.
If I must reveal something about this game, I might as well mention my favorite quirk. This game goes through a great effort to incorporate you as a player into the narrative. And I don't mean going through your system files to see the name you use for your computer profile so they can say your real name. I mean incorporating you and your role in this game into the story in an actually meaningful way. I have never seen this done before in a video game, and it was wonderful.
If I must reveal something about this game, I might as well mention my favorite quirk. This game goes through a great effort to incorporate you as a player into the narrative. And I don't mean going through your system files to see the name you use for your computer profile so they can say your real name. I mean incorporating you and your role in this game into the story in an actually meaningful way. I have never seen this done before in a video game, and it was wonderful.