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Video game knower /// If you find my rating scale kind of whack, see if my Power Ranking makes more sense to you /// I have a series of Best In Class lists as well as some Less Serious ones too /// The YALPLOG is my homebase /// Like my Tunic Review its all I want in this world.
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In fact (hot take) it was probably essential that Borderlands 2 was written with a largely comedic lean, because the unserious attitude helps you feel less seriously about the games cheap feeling gameplay. The games looter-churn means youll be obligated to use guns that suck in a game where the shooting already kind of sucks, the artstyle is pretty but also very poorly assembled and buggy - it all feels less irritating (key word being “less”) when the world is already absurd and illogical.
And in some ways thats interesting, its like Borderlands 1 is a peek into an alternate reality. Its a much more dismal, less successful reality to be clear, and this is something that can only be appreciated retrospectively; its difficult to regard Borderlands as the “starting point” of the series when its such a distant relative to what the series is at this point (and really its estranged relationship with the series is the only worthwhile thing about it worth talking about)
Frankly, I think Hi Fi’s aesthetic would otherwise be a liability for me. Garish color palettes, generic and undiverse enemy design, even the music selection is not my favorite. The supreme, engrossing nature of the combat puts me on a wavelength that elevates every other aspect of the game, I can forgive significant holes in the character writing because I am actually, literally vibing. Any mission thats mostly a gauntlet of enemies is a great time - the opposite of how I usually feel about the genre.