11:45 A Vivid Life

11:45 A Vivid Life

released on Oct 25, 2018

11:45 A Vivid Life

released on Oct 25, 2018

A short weird tale about a girl who discovered her skeleton isn't hers, stole an xray machine and fled to the country to investigate her own body.


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A short point and click game. It can be considered a bit tough to digest considering the thematic both in the visual and interactive side aswell as the narrative. That last point in particular is completly relayed on the player, which I found to be a really interesting way to portray trauma, dissociation, despersonification and how you may handle it.

It's free so I highly recommend it IF you can handle the complicated topics it presents.

You ever feel like your body is not yours. Feel like it has reflexes and body memory of a completely different person yet you can't lay a finger on the exact reason of that feeling? Yeah..

i like the character's design and the art. wasn't too invested in this one though.

Pretty original concept!
Found the idea of your choices defining not only the narrative but the genre and tone really interesting. Reminds me in a way of role-playing games and choose your own adventure books.

Deconstructeam strikes again! I found this game deeply disturbing. I have a deep fear of cutting and dissecting, but the narrative had me hooked and made me endure, along with the character, the depiction of self-harm. The use of absence in how this game creates its story is fascinating: both what happens in the game and what is not told at all are key to understanding what is really taking place in this plot.

Choosing the different paths, guessing and even deciding for a narrative that made sense to the player was ingenious. Every option and path were secretive, with disturbing ramifications. I was blown away by the possibility of building a story from memories I was building in the moment.

I have personally had issues with both my body and mind seeming either someone else’s or just not mine at all. Finding a videogame that explores this idea was moving.