20 Minute Metropolis

20 Minute Metropolis

released on Sep 03, 2019

20 Minute Metropolis

released on Sep 03, 2019

Centuries after a nuclear war, you're charged with rebuilding civilization. It's your job to create a functioning city in 20 years (that's 20 minutes realtime!). Begin by laying roads to bring food to your people, then build apartments to give them somewhere to live. Extend your reach by cutting through forest and—oops, your apartments have filled up with waste, so you'll have to build a landfill. Where was I? Cut through forest to get to ancient skyscrapers, which you'll mine for metals and plastics—you're an ace recycler! Oops, your people have deforested the area. Expand! Set up a water turbine and energy transmitters. And some parks! Now you're cooking. Build a dozen high rises and more parks. Aaand you're out of time. How'd you do? You beat your high score! Now, how can you top it?


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Honestly nothing too special.
After short tutorial you are put on the map, where you need to get as much points as you can in 20 minutes (real time).
There are few buildings and after two games I felt like I discovered everything this game has to offer.

There are few missing things, like random generated map (or at least a selection of them), ability to drag roads (you need to build roads tile by tile even, when you make them free) or just more buildings.