50 Cent: BulletProof - G-Unit edition
released on Sep 29, 2006
A port of 50 Cent: Bulletproof
G Unit Edition is the Port of 50 Cent: Bulletproof for the PlayStation Portable. While the story and cutscenes are the same as the console counterpart, the game eschews the third-person perspective game-play for a top-down, isometric viewpoint. Also added is multiplayer game-play through ad hoc wireless connectivity. The PlayStation Portable version featured a "Vitamin Water" minigame in which the player plays as 50 Cent at the apex of his business endeavors.
Reviews View More
My lord this game was genuinely terrible and this is coming from someone who actually really likes PS2 BulletProof. I was very excited to finally sit down and play through this game and boy I was severely let down in so many ways. I won't get into it all but I will give a quick run down on why this game is bad.
- Level designs suck
- Damage numbers and health makes ZERO sense. As far as I am concerned the numbers that pop up when you shoot enemies literally has no meaning as sometimes you will shoot 3 clips into one enemy and still not kill them while shooting one clip into some enemies and killing them instantly.
- Bosses suck
- story and everything else about this game sucks.
- Core gameplay is not fun at all.
Really dissapointened with this game.
- Level designs suck
- Damage numbers and health makes ZERO sense. As far as I am concerned the numbers that pop up when you shoot enemies literally has no meaning as sometimes you will shoot 3 clips into one enemy and still not kill them while shooting one clip into some enemies and killing them instantly.
- Bosses suck
- story and everything else about this game sucks.
- Core gameplay is not fun at all.
Really dissapointened with this game.