7 Days to End with You

7 Days to End with You

released on Jan 17, 2022

7 Days to End with You

released on Jan 17, 2022

This game is a puzzle and novel game in a whole new genre, where you have to guess the language and decipher the story! The story is a short tale of only 7 days The story will end in 7 days It is a short story that can be observed as early as within 5 minutes!


Released on

Genres


More Info on IGDB


Reviews View More

Cute, short, to the point. Kinda loses its charm if you manage to figure out the cipher. Could use a bit more meat on its bones narratively too.

Didn't finish it, I played for half an hour and realized it wasn't really for me. I had trouble deciphering pretty much all the words and I wasn't willing to put in the time to grind it out. The idea with the game is you can't understand what the other character is saying so you have to decipher from context clues and the like. I watched somebody else play it for an hour to get a better idea of how it works and see where I went wrong. For one, even the phrases after you translate are still not proper english, so for example, the people I watched ended up with the prompts "container drink" for a water bottle I think. This makes sense, because I'm pretty sure other languages construct sentences like that, but without knowing that the game would structure sentences like that, I found it hard to get anywhere sadly. This game definitely needed some kind of tutorial or practice prompt at the beginning, you're kinda just dropped into things with no explanation. I might give the game a shot again in the future, because knowing what I know after watching others playing the game helped immensely.

A point and click adventure game where you spend time trying to learn where you are, but on top of that, you have to try and learn a language. Kinda fun, but it's mostly just spent trying to figure words out in the end. Cute little story, though I probably didn't get the good ending.

A very bittersweet game, genius in it's execution. Taking the place of a person with amnesia, you must learn an unknown language only based on context clues from your caretaker. There are few handouts, and how you come to understand the language and what you intrepret from it is fully up to you.

There are very few games in this world that click with me like this game did. The open trial and error of trying to desipher the few rooms you get to work with was so much fun, and so endearing. I kind of wish this imaginary language was real so that I might of learned something, because while I struggle learning languages traditionally I had an absolute blast here. The satisfaction of piecing together a sentence and fully understanding it all on your own is immense, and I wish there was more of it. Its a short game on its own, though youre encouraged to play through it multiple times as you learn new words and can comprehend more of what your caretaker is saying. Knowing more about this game is worse I'll say, because while it is useful to know about what rules and structures this game's grammar follows, it also kind of sucks the enjoyment out of figuring it out on your own.

You are only spoken to in three words per sentence, though nonetheless the game is very touching. There is something very simple and comforting about it, almost feeling childlike. The joy of being able to understand someone, even vaugely, is reflected in the other's relief at finally being understood. It is gratifying and sad, left me wanting to see more. For its limited amount of words, it still manages to build something up around you and leaves you in constant discovery. The only downside is that there are only 2 or so music tracks in the game, which play on loop constantly. Grating sound design aside, I very much enjoyed playing this fresh attempt at a puzzle game. I will be keeping an eye on this dev, for sure.


Cute game with an interesting premise, but quite simple in its execution.

Grabbing as much as you can and trying to soak in and decode everything you see is thrilling in the beginning and there is definitely a sense of accomplishment, but could feel repetitive by the end as the game IMO lacks variety in the activities it actually offers you. Even if you have most of the words figured out, it is very easy to miss certain special scenes if you haven't clicked around the house enough, which again invites repetitiveness... which is a shame, really! Despite everything, the game did a good job leaving just enough hints about the characters to make me wonder and wish there was a way to get to know their stories more, which is a nice bonus to the actual language-cracking gameplay.

All in all a curious little thing with its ups and downs, and if you are into riddles or language learning, I would recommend giving it a shot!

One of the most unique concepts i've seen in a game all wrapped in a cute artstyle and depressing story