9:05

released on Jan 03, 2000

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad.


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Neat lil twist and not much else but it is like 10 minutes, so.

A cute exercise in a simple, high-concept adventure game. This is one of those that's short enough that it's worth forgoing reading a whole lot about someone else's opinion and playing it yourself, so I'll simply say that it's worth replaying it, once you figure out what's really going on so you can play it accordingly.

Played for class. Fun teaching tool, but not a lot to it.

A practical joke in game form, but a good one. So short that it doesn't overstay its welcome, and you can easily replay it to see what you missed.

Oh wow what a twist.

Don't have much to say about it. Don't have much time for bullshit like trying to figure out exactly how the program wants you to write out "insert keycard," even after following the tutorial. Got three different endings, one of which was amusing but I didn't care to play further.

If you can find this somewhere to play for free, you should go do it. Don't read anything about it, just go play it. It's maybe ten minutes long if you're taking your time and by the time it's over, you'll want to play it again. You'll understand.