A Plague Tale: Innocence

released on May 14, 2019

A Plague Tale: Innocence, on PlayStation 4, Xbox One and PC, tells the grim story of two siblings fighting together for survival in the darkest hours of History. This new video game from Asobo Studio sends you on an emotional journey through the 14th century France, with gameplay combining adventure, action and stealth, supported by a compelling story. Follow the young Amicia and her little brother Hugo, who face the brutality of a ravaged world as they discover their purpose to expose a dark secret. On the run from the Inquisition's soldiers, surrounded by unstoppable swarms of rats incarnating the Black Death, Amicia and Hugo will learn to know and trust each other as they struggle for their lives against all odds.

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This is my favourite game. I haven't played many in my time, but out of all of them, I loved this one the most. The graphics are incredible, the story, the characters, the historic setting just tops. This game is definitely underrated, and the ending to this first one is just shocking. A Must Play.

Very interesting story in a beautiful setting, this game is memorable despite it's flaws. The characters are good and voiced well, I particularly enjoyed the main character. The gameplay is fun and enjoyable enough, but gets very repetitive over time. A worthy title for the end of the PS4 era.

That final boss really is something huh!

Could not get past the first "level" little boy was too annoying.

Jogasso demais, história muito bem feita e encaixadinha, duração perfeita para contar uma boa trama.

Not NEARLY enough people talk about this game. Now that the sequel is getting praise and is functioning as a proper PS5/Xbox Series S/X title, its predecessor is too getting some well-deserved attention. And I will happily contribute to this.
A Plague Tale: Innocence looks older than it is. Especially in the animation of the mouths corresponding to the dialogue and some traversal motions. That said, that is really the only thing in this game that occasionally threw me out of the experience.
Because, my goodness gracious is this one fantastic game. The setup of the story is quite small. At first glance, it's about survival, centered around the two main characters. Luckily, the narrative is saving the best for last and becomes increasingly more engaging in storytelling.
And I say "survival" for a reason, because holy shit you are vulnerable in this game. Since there is barely any window for error (practically all incoming hits are lethal), it fits well with the game's linearity and relatively low difficulty. All to make sure that the story always has the upper hand. You don't want to complete a certain level, you want Amicia and Hugo to make it.
The way the game's gameplay mechanics keep expanding over its tight 10 hour runtime is nothing short of brilliant. The occasional new element and the cute little crafting system are perfectly dosed.
Go play this game if you like narrative-driven video games.
P.S. Amicia and Hugo, I will return to you as soon as I can manage to get a PS5. Stay strong and take care of each other. I'll see you soon. Lots of love x