Active Worlds

Active Worlds

released on Jun 28, 1995

Active Worlds

released on Jun 28, 1995

Active Worlds is a 3D virtual reality chat-build environment that started in 1995 and is the precursor to There and Second Life.


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There is a world built just for David bowie

It's a genuine shock but also a public service that Active Worlds is still being maintained. A relic from the pre-toyetic era of PC gaming when "virtual spaces" could be galleries of outsider art, niche political platforms, heartwrenching memorials, elaborate jokes, etc.

hmmm...
Idk.
pros (+)
You can get free midi files just by flying around.

Review #6 - 2020

https://www.activeworlds.com/

Can you imagine what VR Chat would be like abandoned? It's hard to think about given how massively popular it is, and I'm sure the individuals who thrived in this game back in its heyday couldn't imagine that either. "Active Worlds" was the first of its kind, originally named "WebWorld" when it started in 1994, and later changed to the current title a year later. The internet officially hit the mainstream in 1995, but even with it being a commercial hit, many websites and communities remained niche, with "Active Worlds" being one of those treasure troves where you could meet others, and explore a world curated by the developers and players alike.

It's still up and running to this day.

Albeit abandoned, there's still a few players roaming around. A friend of mine who once experienced this game back when it was thriving, gave me a tour and had many stories to tell regarding a lot of the different areas. It was incredibly surreal.

"Active Worlds" is a internet history landmark for being one of the first online communities in the form of a game such as this, and yet, not many know of it. If you're curious, download it now, and explore it for yourself. Witness a piece of internet history, still there waiting to be rediscovered and appreciated.