Age of Mythology

Age of Mythology

released on Oct 30, 2002

Age of Mythology

released on Oct 30, 2002

Age of Mythology is a real-time strategy game developed by Ensemble Studios and published by Microsoft Game Studios. Drawing inspiration from Greek, Egyptian, and Norse mythology rather than historical events, it diverges from the Age of Empires series while sharing familiar gameplay elements. The campaign follows Arkantos, an Atlantean admiral embarking on a journey through the lands of the game's three cultures, hunting for a cyclops who is in league with Poseidon against Atlantis.


Also in series

Age of Empires III: The Asian Dynasties
Age of Empires III: The Asian Dynasties
Age of Empires III: The WarChiefs
Age of Empires III: The WarChiefs
Age of Empires III
Age of Empires III
Age of Empires II: The Conquerors
Age of Empires II: The Conquerors
Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings

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Reviews View More

Honestly my favourite Age of game. Love the God Powers and the way that settlements force you to think about your territory.

Great campaign, but the multiplayer was too focused on building troops fast enough and rushing enemies. Age of Empires 2 has more fun player-vs-player dynamic.

Played this as of 2021, for the first time, during the pandemic and the lockdown. Very addictive in the first hours but gets repetitive after a while. Nevertheless, it's very charming with its buildings, clans, races, powers. It's really one of those games that stays in your mind.
I absolutely love mythology so this might be the best game of the series for me. Love Egyptian mythology the most.

This game is the combination of several incredible factors into one thing, RTS, mythology, simplicity, fun and more.

Everything a game needs.

O jogo parace ser muito bom mas eu sou muito burro pra esse tipo de jogo e acabei dropando

I always thought of this as Age of Empires' goofy brother. Very cool idea and a new engine that, although it will never look better than the pre-rendered graphics, I have to admit that it helps a lot with the storytelling factor of this game.