Alien Garden

Alien Garden

released on Dec 31, 1982
by Epyx

Alien Garden

released on Dec 31, 1982
by Epyx

Alien Garden is set on a scrolling planet consisting mainly of 24 clusters of crystals, representing flowers. You control an embryonic life-form and must ensure its survival and reproduction through up to 20 generations.


Released on

Genres


More Info on IGDB


Reviews View More

This is like the single-cell ancestor of flOw. Very unique game where you slowly pick away at the alien garden and grow your creature as you do. The crystal reactions to your body parts are randomized so every new alien is a unique experience.

"First art game" is enough to scoff at. I honestly don't really care if games are labeled as art or not. I only know that there are games that do their work better than others. So naturally, I approached Alien Garden with skepticism.

So, in this game you play as an extraterrestrial life form that has to survive. You have no clue on what does you right, what harms you, since it's randomized. The imagery is unclear, black-and-white, nothing familiar to recognize patterns. So what do you do then? You just try until you can figure yourself and the world out.

It's then that I realized that this was pretty much life in a nutshell.