Alien Hominid Invasion

Alien Hominid Invasion

released on Nov 01, 2023

Alien Hominid Invasion

released on Nov 01, 2023

Alien Hominid Invasion is a co-op run ‘n’ gun packed with chaos, mayhem, and a whole lot of explosions. Unlock and equip an arsenal of weapons and boosts, level up, then beam down to invade Earth with up to three other friends. Abduct intel from your enemies to sabotage their plans, observe the oddities of human life, blow up bosses, and mutate into a variety of powerful Alien forms in order to take down the not-so-secret Agents that are dead set on ruining your day.


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i think this is what fun looks like

It still has the irreverent charm all these years later, but the basic roguelite loop of clearing objectives, getting lootboxes, and progressing through the city wears thin pretty quickly.

It's hard to admit, but Alien Hominid Invasion was a letdown for me. The PS2 Alien Hominid is my favorite run and gun game of all time, and while I didn't mind the shift in style, I just couldn't fully enjoy it.

AH Invasion still carries the charm of the original. That's probably its best aspect. It looks pretty, albeit not bloody anymore. Cutscenes are great, funny, inviting and sarcastic, at least. Not to mention the many nods to the original, which were pretty nice.

The whole game has changed. It's a roguelite now, with RPG elements, like stats and equipment. And it works fine, I guess. For the most part, shooting feels solid. Especially when you get the hang of it, which can take a while. It's challenging as well. Not always the best kinnd of challenge, but makes you think more than just run, dodge and shoot. Also, playing it co-op, just like its predecessor, is still the best way to go.

However, from the moment I was deployed into the first mission, it just felt like a confusing mess. Even after "getting it" (which took more time than I'd like to admit), that impression never left. The screen is always totally cluttered with things, objectives are always the same, most items, guns and rewards are useless, enemies are repetitive little bullet sponges, bosses form the first half of the game are annoying as hell, and technically, there are only three different levels, which look identical.

Finishing this game co-op was probaly the best thing I did, otherwise, AH Invasion just wouldn't be fun. It's a shame, because the first one is nearly perfect, so the potential for an improved sequel was huge, but... just didn't happen.

There might be something here and there to save this for you but, honestly, it's tough to say it, but Behemoth dropped the ball. I'm a fan of their work, the original Alien Hominid, run and gun games and roguelites, but still, I would just stay away from it.

Now this is more like it. You can definitely tell Behemoth learned their lesson from their earlier games, and it leads to a game that's way more fun and satisfying to play in all regards.