Alien

released on Nov 01, 1982

Fox Video Games made the first leap into licensing the Alien property for video games with what was essentially a Pac-Man clone skinned with elements from the 1979 film. Players controlled a human collecting Alien eggs (dots) and small planet and spaceship symbols (fruits) in a maze abroad the USCSS Nostromo while avoiding Alien drones (ghosts). Drones could be killed by shooting them with a flamethrower or collecting symbols that would stun them (flashing dots).


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The laziest possible Pac-Man clone. They could have at least tried to make the sprite resemble the alien from the movie.

I played a lot of Alien games for my “Halloween” special on my YouTube channel (End Credits) so I did this one! It's very weird, why the hell would you do a Pac-Man clone for Alien? But cool to try!

Going through some early horror, I didn't expect to be almost immediately met with this terrible garbage. This game took the most mediocre version of Pac-Man and slapped the Alien name on it (I'd assume to garner more sales). Dreadfully boring and almost insulting for using a beloved horror franchise's name for this.

Brilliant. Turning one of the best movies into a Pacman and a Frogger clone at the same time

Meanwhile, somewhere within Fox Video Games...

"Alright, here me out, right? What if we took the movie Alien, yeah? A serious horror movie about a horrifying alien abomination killing many people, staying with me? What if we took that... and made a Pac-Man game around it?"

"Ok, first of all, you are immediately promoted to CEO, and secondly, ABSOLUTELY!"

Game #198

One of the better Pac Man clones for the 2600. It may not be scary, but it's fast, and the flamethrower leaves a satisfying element of unpredictable desperation when you get backed into a corner.