Arcade Archives: Punch-Out!!

Arcade Archives: Punch-Out!!

released on Mar 30, 2018

Arcade Archives: Punch-Out!!

released on Mar 30, 2018

A port of Punch-Out!!

Punch-Out!! is a sports-action game released by Nintendo in 1984. Watch your opponents' expressions and moves as you use a variety of punches and defensive moves on your path to become the boxing champion. The game became extremely popular with the double monitor setup, introducing intense boxing with dynamic graphics.


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Just as good as the original arcade version and it was at a discounted price too. Excellent game that you should get if you have a Switch and you're a Punch-Out fan like me.

This review contains spoilers

As a longtime fan of the Punch-Out series introduced to it by Super Punch-Out on the SNES, I was really curious to try this one out. I never played the game that started it all until I bought this Arcade Archives version of it a few days ago (as of writing this review). Of course, that unfortunately means I can't attest to how accurate this game emulates the original experience, but it seemed solid to me overall. I used save states to beat this game since, honestly, it was giving me a real hard time. Also its worth noting that this game technically doesn't end, I'm just considering it completed because I beat Mr. Sandman and became the champion. Gameplay wise, this was certainly an interesting experience. Perhaps my lack of experience with arcade games is showing, but I found this game difficult to get used to. When you get hit, you are incapable of throwing out punches again until a pretty hefty and punishing delay. The dodging felt like it had a delay and lasts barely any time, which becomes a big problem when some attacks expect you to be quick on the draw to dodge or are thrown out really slowly. Normally not being able to throw punches after a hit wouldn't be a problem for me, but its more bothersome for this game since I felt like it encourages you to play aggressive instead of the opportunistic playstyle most other Punch-Out games encourage. On the plus side, generally your opponents don't guard as much as they do in other games, so you can get in plenty of free hits without having to dodge too much if you can predict where they're going to block. All these oddities aside, I found that, once I got used to the game, it felt pretty satisfying to dodge enemy attacks or predict when an enemy will drop their guard to wail on them a bunch. Its a bit clunky to me, but it still feels like Punch-Out and I respect that. This game is flawed and a little archaic in my opinion, so it will likely be my least revisited Punch-Out game, but I think it was overall a pretty solid game once I got used to it. Maybe one day I can beat all the opponents without using save states, but, for now, Pizza Pasta and Mr. Sandman continue to be my plague. Punch-Out arcade gets three stars from me. Its not great, but not at all bad. I'll definitely be trying out Super Punch-Out on Arcade Archives next...whenever I feel like it.