Assassin's Creed Odyssey

released on Oct 05, 2018

Write your own epic odyssey and become a legendary Spartan hero in Assassin's Creed Odyssey, an inspiring adventure where you must forge your destiny and define your own path in a world on the brink of tearing itself apart. Influence how history unfolds as you experience a rich and ever-changing world shaped by your decisions.


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For me, the core of the AC experience has always boiled down to: exploration of beautifully recreated historical locations, and pulling off satisfying one shot assassinations on pretty much any enemy. Odyssey fails in both of these areas due to unnecessary RPG mechanics shoved into a game that is in no way an RPG.
The level gating completely kills this game for me. It ruins exploration by effectively roping off large chunks of the game until you've reached a high enough level (unless of course you enjoy getting fucking annihilated by hoards of enemies every 5 mins), forcing you to waste time grinding low level combat encounters. And, the greatest of all sins, it prevents you from performing an assassination on a target that is higher level than you. This kind of design in an AC game is just baffling to me. Everything else about this game is great but as a long-time AC fan, these issues are complete deal breakers for me. Idk if I'll ever actually beat this one. Damn shame.

Ok gameplay,i don't feel i playing a AC game, full of repetitive content

Tiene el mismo problema que el Origins: Es demasiado largo. Eso sí las peleas contra monstruos mitológicos son mucho mejores. Además los SUPER PODERES de la lanza están chulos, sobre todo si haces como yo y te montas una build con daño de asesinato absurdo
Aunque se me ha hecho pesado, por algún motivo me lo sigo pasando bien jugando a los juegos de esta saga. Veamos que tal va el Vlhalla

Decent sandbox game. Modding it to turn off level scaling makes it way better.

No se aleja de los excesos de Origins, pero aguanta el tipo gracias a un guión menos disperso, más centrado y elaborado, personajes de trabajada construcción y un diseño de misiones coherente que incentiva la exploración del enorme mapeado.

It's fun and visually interesting, but the main storyline is so fucking stupid. I hated every second of the last act of this.