Axiom Verge 2

Axiom Verge 2

released on Aug 11, 2021

Axiom Verge 2

released on Aug 11, 2021

You may have played Axiom Verge, or heard it referenced as a benchmark for indie “metroidvania” adventures. Axiom Verge 2 is part of the same story as Axiom Verge 1 but is a completely new game: new characters, new powers, new enemies, and a new world. You can play it before or after the original.


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Axiom Verge
Axiom Verge

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I totally get why some people might be put off by how different this is to the first Axiom Verge. It took a couple of hours before it really clicked for me how incredibly ambitious of a follow-up/prequel this is.

You can't really play these games as normal metroidvanias. To fully appreciate what Tom Happ has created here, you need to read every document, absorb the crazy detailed environmental storytelling, and fill in the blanks using your own brainpower.

I didn't like this nearly as much as the first game. I felt the atmosphere was no longer creepy, it no longer felt like it was mimicking a specific retro era but instead just doing the "big dots" thing for its own sake (though I realize this game was made entirely by one person, so I'll forgive the pixel art graphics, but the previous game felt like it had more of a purpose for them). Story and gameplay less interesting to me, but I loved when I got to visit an era that heavily resembled the first game. And the "crossing over" between two worlds was a nice idea.

I do like this game, but it's not as engaging as the first. It also leaves off on a really weird note, just when it seems the story is going to pick up.

Tried playing this for an hour or so before quickly realizing it wasn't going to be for me. I wasn't hooked by the story or gameplay, and there are several other Metroidvanias in my backlog waiting for me.

I loved the first game. It had a really unique atmosphere which made me believe I was in an alien environment. This one is different, but unfortunately in a bad way. Music, enemies etc. are not what I hoped to be. So I couldn't finish it even though I wanted to.

The same as the first one: it got me hooked then totally lost me. The path forward is too cryptic and the backtracking is not fun.