Bandit Kings of Ancient China is a turn-based strategy role-playing simulation game developed and published by Koei for MS-Dos, the Amiga, and the Apple II. It was later ported to the Nintendo Entertainment System and a number of other platforms, including a re-release in 1996 on the Sega Saturn and Sony PlayStation. It was well-received at its inception, and was considered to be a significant step forward in the complexity of strategy gaming.
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A great strategy game with all the usual components that were introduced by its contemporaries like Romance of the Three Kingdoms. This one approaches a different part of Chinese history which also makes it a refreshing change of pace from the usual Warring States period. While it doesn't reinvent the genre, it was easily one of the most addicting war games of its time.