Batman: Arkham Knight - Season of Infamy: Most Wanted Expansion
released on Dec 22, 2015
An expansion for Batman: Arkham Knight
Play as Batman with the Season of Infamy: Most Wanted Expansion, featuring legendary super-villains invading Gotham City. In these story missions, The Dark Knight faces the most dangerous super criminals as chaos continues to erupt in the streets of Gotham. This pack includes 4 separate missions with all new story arcs featuring Ra’s Al Ghul, The Mad Hatter, Killer Croc and Mr. Freeze.
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quick thoughts after just beating it:
ive beaten this before beating the main story because in my replay through this game I just wanted to hear as much joker dialogue as I can
so was I ever disappointed to see there is none for this dlc
not even for ra's
anyways to quickly breakdown each thing here
mad hatter one was really disappointing
I mean the ending with the story book was pretty cool
but overall a downgrade from city
mr freeze one was great story wise but gameplay wise it was just more taking down of the militia and the tank fight at the end was pretty lame
killer croc one was amazing in terms of atmosphere
got the terrifying vibes done just right
just wish fighting him was more interesting
and the ra's one was also pretty good
the choice at the end was also pretty interesting
maybe I should give this 4 stars like everyone else but I just kinda wish some actual boss fights were done or something
everything still kinda just felt like more of the same
ive beaten this before beating the main story because in my replay through this game I just wanted to hear as much joker dialogue as I can
so was I ever disappointed to see there is none for this dlc
not even for ra's
anyways to quickly breakdown each thing here
mad hatter one was really disappointing
I mean the ending with the story book was pretty cool
but overall a downgrade from city
mr freeze one was great story wise but gameplay wise it was just more taking down of the militia and the tank fight at the end was pretty lame
killer croc one was amazing in terms of atmosphere
got the terrifying vibes done just right
just wish fighting him was more interesting
and the ra's one was also pretty good
the choice at the end was also pretty interesting
maybe I should give this 4 stars like everyone else but I just kinda wish some actual boss fights were done or something
everything still kinda just felt like more of the same
Link to my Arkham Knight review: https://www.backloggd.com/u/Flameyboy928/review/1419456/
I think this is the best DLC in the franchise. It adds 4 of the biggest villains omitted from Arkham Knight's main game. It also gives 4 really solid side quests 3 of which are set in completely new areas so they aren't all just crammed into already existing buildings. Ill talk about each quest briefly in order from my least favourite to favourite.
4. Mad Hatter - I think this is the weakest of the quests as it is very repetitive and doesn't have that good of a pay off. Basic premise is Mad Hatter has kidnapped 3 cops and hid them in bomb rigged cop cars. Batman has to diffuse the bombs to save them. Problem with this is i found the controls to be really janky and diffusing the bombs especially the harder ones became quite difficult. But the final wonderland fight is pretty cool but has nothing on the Origins or City one.
3. Mr Freeze - My favourite character out of these 4 but the side quest itself is nothing special. A lot of Militia stuff for some reason, adds an unnecessary tank fight but it has a fantastic ending with Mr Freeze and Nora sailing off together after finally being able to free her from the cryogen.
2. Ras Al Ghul - My least favourite character of the group but damn this side quest is good. Premise is that the League of Assassins are in a civil war, where half want Ras dead and the other dont. It introduces Nyssa Al Ghul as the leader of the rebel faction. The choice at the end is a tough one where you choose to either let Ras die or revive him, its a tough one on Batman's moral code. Love the hidden base being under the hospital thats really cool.
1. Killer Croc - Probably my 2nd favourite side quest in Knight. I love traversing through the destroyed Prison and seeing all the carnage. Croc's design is monstrous where he has no resemblance of a man anymore. It has a pretty cool twist of Croc being experimented on by the warden and thats why he is attacking them.
I love this DLC as it adds 4 fun side missions and a whole new wing to the GCPD building which is great. It is pretty weird that a DLC is required to get the max completion of the game but regardless I would 100% recommend to anyone who hasn't played.
I think this is the best DLC in the franchise. It adds 4 of the biggest villains omitted from Arkham Knight's main game. It also gives 4 really solid side quests 3 of which are set in completely new areas so they aren't all just crammed into already existing buildings. Ill talk about each quest briefly in order from my least favourite to favourite.
4. Mad Hatter - I think this is the weakest of the quests as it is very repetitive and doesn't have that good of a pay off. Basic premise is Mad Hatter has kidnapped 3 cops and hid them in bomb rigged cop cars. Batman has to diffuse the bombs to save them. Problem with this is i found the controls to be really janky and diffusing the bombs especially the harder ones became quite difficult. But the final wonderland fight is pretty cool but has nothing on the Origins or City one.
3. Mr Freeze - My favourite character out of these 4 but the side quest itself is nothing special. A lot of Militia stuff for some reason, adds an unnecessary tank fight but it has a fantastic ending with Mr Freeze and Nora sailing off together after finally being able to free her from the cryogen.
2. Ras Al Ghul - My least favourite character of the group but damn this side quest is good. Premise is that the League of Assassins are in a civil war, where half want Ras dead and the other dont. It introduces Nyssa Al Ghul as the leader of the rebel faction. The choice at the end is a tough one where you choose to either let Ras die or revive him, its a tough one on Batman's moral code. Love the hidden base being under the hospital thats really cool.
1. Killer Croc - Probably my 2nd favourite side quest in Knight. I love traversing through the destroyed Prison and seeing all the carnage. Croc's design is monstrous where he has no resemblance of a man anymore. It has a pretty cool twist of Croc being experimented on by the warden and thats why he is attacking them.
I love this DLC as it adds 4 fun side missions and a whole new wing to the GCPD building which is great. It is pretty weird that a DLC is required to get the max completion of the game but regardless I would 100% recommend to anyone who hasn't played.