Battlefield: Bad Company

released on Jun 23, 2008

Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers behind enemy lines as part of a squad of four soldiers - risking it all to go AWOL on a personal quest. Featuring a dramatic storyline flavoured with attitude, Battlefield: Bad Company leads gamers far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn’t enough. Battlefield: Bad Company is the first game built from the ground up for next-generation consoles using DICE’s bleeding-edge Frostbite game engine, delivering unrivalled graphics, effects and gameplay. Join Bad Company now.


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The last Battlefield campaign to try anything other than wholly copying it's rival. The large expansive environments coupled with an odd no-checkpoints systems means that the battles can sometimes feel like repeatedly braining yourself against a wall until it breaks, but the gunplay and freedom of approach means that the Battlefield experience bleeds through.

achei uma boa campanha para a época e totalmente justificável ter uma sequência, infelizmente as configurações do controle são bem defasadas, mas, nada que impeça de ser efetuado uma boa gameplay. efetuado a conclusão no modo difícil.

O primeiro jogo onde vi claro a proposta do battlefield. A forma como você joga com o mapa, destruindo ele e se escondendo é bem foda. Essa é a inovação do jogo, o restante dele é bem parecido com qualquer jogo do gênero

The Battlefield that started it all. I played this for the first time when a friend came over to spend the night and brought this with him. I was immediately interested, seeing the game function in it's unique classes and large scale warfare based multiplayer. A game that still sits in my mind to this day when thinking about the Battlefield series, but it's hard to forget your first I suppose.

Characters were good, but environments felt empty