Bedlam is a first-person shooter based on a novel of the same name by award winning British author Christopher Brookmyre. In Bedlam, players take on the role of Heather Quinn (aka Athena), a programmer at medical scanning developer Neurosphere, who finds herself transported into the world of Starfire: a nineties FPS she remembers from her teen years. Searching for an explanation and a way home, she ventures beyond Starfire, to discover a vast realm of interconnected game worlds documenting the evolution of the FPS genre and of video games in general.
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The concept is SUPER cool but falls so flat. As a story, it's pretty alright and I'm sure it gets fleshed out much more in the book. As a game? Kinda sucked. The shooting in this game sucked really bad, despite you moving forward in time through newer "fps" style games, the handling of the guns doesn't improve with the games of that time. I thought everyone else was being harsh towards the game when reading up on it but playing it feels like a waste of time in hindsight now that I've finished it. If you want to know the story, just read the book it's based off of.