Blast Works: Build, Trade, Destroy

Blast Works: Build, Trade, Destroy

released on Jun 10, 2008

Blast Works: Build, Trade, Destroy

released on Jun 10, 2008

Blast Works: Build, Trade, Destroy challenges shooter fans to a frenetic geometric battle exclusively for Nintendo Wii. As you destroy enemies, you’ll catch their parts and use them to make your own ship bigger and stronger. Then, unleash your creativity with the easy-to-use Blast Works editor where you can create your own ships, enemies and levels. Finally, trade these creations directly with friends or share with the entire Blast Works community at BlastWorksDepot.com. With bright, abstract graphics and fast-paced, dynamic action, this “sticky” shooter based on Kento Cho’s Tumiki Fighters online game will suck you in for the long haul.


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the value that this game had is forever lost because the servers died like 3 years after release

This game committed the crime of have one of the most beautifully attractive cover made entierlly in pixel art and then the gameplay looks like some boring, sedated shoot em up that has absolutely nothing going for it. The editor looked cool but what's the point in creating anything when the gameplay itself has no value

A compilation of Kenta Cho (ABA) games! What's not to like.

An insanely short game that offers little to make itself standout gameplay wise. Its claim to fame was the fact that you could design what your ship looks like and that you can keep adding onto your ship by killing enemies. Sadly it comes down to being a very bland schmup.

The base game is mediocre but all the bonus games are good fun!