Bomberman: Panic Bomber

Bomberman: Panic Bomber

released on Jan 18, 1995

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Bomberman: Panic Bomber

released on Jan 18, 1995

The Neo Geo port of Panic Bomber. It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble. The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.


Also in series

Bomberman: Panic Bomber
Bomberman: Panic Bomber
Panic Bomber
Panic Bomber
Super Bomberman: Panic Bomber W
Super Bomberman: Panic Bomber W
Bomberman Panic Bomber
Bomberman Panic Bomber

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I guess all Arcade Bomberman games are doomed to be bad or mediocre...

This is just Panic Bomber but in an arcade, it doesn't do anything new and there are only 8 stages with the first 7 being pretty damn easy, but the last one was so unfair I just gave up after trying to beat him for 30 minutes.
You won't miss out on anything by not playing this version of Panic Bomber, so get that PC engine or SNES running because Neo Geo just won't do it justice this time.