As a legendary thief, your next assignment lures you into a grand and lavish mansion. There you find a series of puzzle boxes, designed for an unknown purpose. What should have been a quick in-and-out, gradually turns into your own harrowing struggle for freedom and answers.
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Pretty nice, satisfying tactile manipulation of puzzle boxes. It has like 25 different boxes, I think, depending on what you count as a box. Sticks to what you're looking for from the game.
The puzzles are usually more just figuring out what you're trying to do, only a couple of them are really puzzles you have to think about.
Probably not worth 15 bucks, but kind of a nice relaxing use of time.
The puzzles are usually more just figuring out what you're trying to do, only a couple of them are really puzzles you have to think about.
Probably not worth 15 bucks, but kind of a nice relaxing use of time.
Spin-off of the doors: lost fragments
Not bad, much shorter than the previous one but just as enjoyable.
The only problem I have had is that a bug got me stuck in a puzzle that I needed to continue but restarting the game solved it.
It's entertaining but it seemed very short and had a very anticlimactic ending.
The story doesn't hook you much, but you continue because you want to know what happens.
I really liked the design of the boxes and their themes
Not bad, much shorter than the previous one but just as enjoyable.
The only problem I have had is that a bug got me stuck in a puzzle that I needed to continue but restarting the game solved it.
It's entertaining but it seemed very short and had a very anticlimactic ending.
The story doesn't hook you much, but you continue because you want to know what happens.
I really liked the design of the boxes and their themes