Byzantine: The Betrayal is a first-person adventure game in which the player takes the role of an American journalist, summoned to the city of Istanbul by an old college friend with the promise of a once in a lifetime story. By the time the player arrives police are already on the scene, his old friend, Emre, has run away. Players must use their investigative skills in order to uncover the secret he struggled, but failed, to reveal. Failure could mean death. The game plays in a typical first-person adventure fashion, providing 360º of freedom of movement around the player, as well as the ability to look up and down. Locations are presented as static images and talking is handled similar to that in the Tex Murphy series, with live cast and photo realistic surroundings. The game incorporates details of Turkey's history, as well as that of Southeastern Europe and so the player will have to make use of an abnormal piece of technology to investigate through the past and save yourself in the present, uncovering the secrets that lie behind Emre's disappearance.


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I have yet to finish this game, lost my save file quite near the beginning. I love the 360 degree camera and historical information. The puzzles are fairly solvable too, plus great acting.

Even my soft spot for 90's edutainment games and FMV can't fully ignore how bad a bunch of the puzzles, game structure, and UI is. It's just a real clunky game despite having big quality of life features for the time. For example, there's an in-game hint system, but you're actually really going to need it in general just because how obtuse the game gets. The game also has a bunch of timed areas which are a pain even with a guide. The game autosaves before some of them, but it doesn't really fix the problem. The passion of bringing Istanbul and its history to life in this game is felt here and it is neat, but the game is seriously kneecapped by the gameplay.