Carrier Command: Gaea Mission

Carrier Command: Gaea Mission

released on Sep 28, 2012

Carrier Command: Gaea Mission

released on Sep 28, 2012

Carrier Command: Gaea Mission is a next-gen re-imagination of a groundbreaking 80's classic. Set in a vast open archipelago, Carrier Command: Gaea Mission brings a breathtaking combination of action game and strategy elements!


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Carrier Command: Gaea Missions, a reboot of a series that you have probably never heard of. With a very weird title, CCGM was destined to fail. Of course, poor selling games can sometimes be fun or offer something new, but Carrier Command is just a mess. The game is an odd mixture of very bland FPS gameplay with some vehicular combat and some very limited strategy elements. It's the same old story of developers dumbing down games and turning them into first person shooters for the console release, but it leaves a extremely unenjoyable experience. Starting off on a warship, you will deploy vehicular combat units onto a map and then control one of them while issuing orders to the others. The areas are quite vast but extremely bland and the simple enemies and repeated gray bases provide little in the way of visual stimulus. Controlling your vehicles can be an issue, especially in water, which creates lots of frustrating sections of gameplay. The FPS sections are not any better, with some of the weakest feeling guns I can remember on the console. I spent a few hours fumbling around the campaign, most of the time getting frustrated by the lack of guidance and my own lack of progression. Definitely one of the least enjoyable games in terms of gameplay on the console. Don't say I didn't warn you.