Cloudbuilt

Cloudbuilt

released on Mar 20, 2014

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Cloudbuilt

released on Mar 20, 2014

A game of speed, precision and freedom, use all the abilities of your rocket-powered suit to avoid fatal hazards, dodge hostile robots and reach not just the finish line, but the top of the worldwide leaderboards. Carve your own path through a multitude of mysterious floating ruins high above the clouds and show everyone you're the best!


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Was going to go for 100% completion but this one stage has been giving me its hands for over an hour and I was just sitting at the screen going "am I enjoying this challenge or should I just stop playing?"

Anyway other than that quandary I solved, Cloudbuilt is a deceptively competent 3D platformer. Deceptively, in that its initial difficulty gives you such a ridiculous sandbox to exploit to where the base mechanics aren't being tested but by the time you're jumping between challenge maps you're losing your MIND. This is not even mentioning the outright ridiculous amount of tech, of which I can pull off barely a third of. There's so much and it's so crazy to wrap your head around that when I say "barely a third of" I mean "I pulled off the technique but oh hey i'm falling to my death."

The aesthetic and music is also rather nice, although you're better off probably skipping the whole story. It has a cute late 00s edge to it but it doesn't go anywhere that's really worth considering. It's a complete gameplay master work and if you want to throw your head at comprehending all this movement and playing by the skin of your teeth on these scattered cloudscape structures then I absolutely recommend this.


i fail to be able to describe this as "super"