Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
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really sick game, wish i had more drive to play it. OR do i. because if i really did, i think i just would. super well made, exploding with """content""". super fun core gameplay loop. love the style and the confidence. kind of a slog to play when you're not good already.
Repetition in a game isn't necessarily a bad thing, in fact almost every game has some sort of repetitive task that gets you hooked into a gameplay loop, but this just isn't one that worked for me, even though the actual mechanics are all fairly good.