Deadnaut

Deadnaut

released on Nov 27, 2014

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Deadnaut

released on Nov 27, 2014

Deadnaut is a Squad-Based tactical RPG from the developers of Zafehouse: Diaries.


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Control characters in real time as they explore derelict ships with a variety of potential threats, including your own systems needing to be adjusted to maintain your view of the situation.

Great and atmospheric concept but mostly poorly executed, and a somewhat similar idea has been done better now with this developer's future games and by the game Duskers. High RNG, lack of options for character control, poor character creation options and system, different enemy types that really just change what equipment you will want to use, poor cloning system, lack of interesting character interactions or environment information, needless amount of babying your characters in a way that seems to give you too much control and not enough. Too short and limited in options.

Can be worth a look as it even now is somewhat unique but there are better options even by its own developers.