Death and Taxes

released on Feb 20, 2020

In this 2D, narrative-based game, you assume the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation!


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More people should now about this; charming characters, a fun gameplay base, only real downside is how unspelled the consequences of all your choices are.

Very fun, but a little difficult to track how my choices were effecting things. I didn't even realize I was on my way to the "goodest" ending until the last day or two

ideia bem legal, apesar de ser repetitivo é um bom jogo, zerei rápido

eu joguei ele por umas 2 horas e gostei bastante das artes e da ideia, só achei muito repetitivo.

played this a while back. really enjoyed it

Death and Taxes - A Review

“Your job is to decide which people are going to live or die”

Do you see how powerful that line is?

It was hard to resist a game based on this concept because I was curious to witness its impact on the player, the only word which constantly repeated itself in my head was, ‘consequences.’

Death & Taxes banks on the player’s own ability to think, decipher, act, and simultaneously makes one question every single choice made during its duration - this was fascinating in itself.

And if you’re anything like me with a penchant for thinking more than needed, then I guarantee this game poses a certain kind of potential to give you a minor identity crisis - your thought processes, the what, why, and how, and so much more. It begins revealing the grey areas around social conditioning and challenges your perception of morals.

Eventually, you realise that consequences are consequences. The ‘good’ and ‘bad’ doesn’t really matter, they’re just labels. For example, when I first started, I did all my duties diligently, delivered according to the given tasks at hand, and enjoyed the process a bunch. Without getting into specifics, this attitude didn’t translate into the positive results I was hoping for, rather quite the opposite. Therefore, my next phase consisted of trusting my own thinking and instinct, which yielded more fruitful results, even if not entirely.

Unique routes, lovely atmosphere, quirky art, intriguing characters, and sharp writing. Its repetitive nature may get bothersome for few but I am pleased with its conceptual strength. I believe the potential to explore this further is boundless!

Favourite moments - Loved organising my desk with every single item purchased, had a blast engaging with all the characters but in particular Fate, and at times, I'd love getting on his nerves because, why not?

Fun little experience, inclined to revisit during an existential episode. It’s a positive in my books, cool discovery!