Deer Hunter: Interactive Hunting Experience

Deer Hunter: Interactive Hunting Experience

released on Nov 13, 1997

Deer Hunter: Interactive Hunting Experience

released on Nov 13, 1997


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You just have to wait for deer to show up?

Before Wii Sports, this was one of the 3 games every adult "non-gamer" played, right next to Minesweeper and Solitaire.

A half star for the neat graphics and some mildly impressive ambient sound design, with some funny voice lines, bird noises and the such: I like that.
But in totality, I would not even call Deer Hunter on the GBC a game, because it hardly has a gameplay loop. You have experienced the full scope of the game once you kill a single deer. I am not joking. All customization is pointless, the different levels are just a difficulty select. There is one way to kill deer. There are no rewards for killing deer. Just kill deer. Spoilers: You do it by aiming the gun and pressing the A button after you rub a tree long enough for a deer to walk over to your general vicinity.

A slow and miserable experience representative of what it's a simulator of. While the concept of people going into the woods and killing harmless animals is disgusting to me, I can at least commend the existence of this game as it allows people to engage in that activity without harming any animals. However, I won't deny the fact that this game is so miserable to play that it could maybe just encourage people to hunt in real life and see if it's as bad as the game. Or maybe it might inspire people to assume hunting in real life is as bad as the game. I guess we will never know, but one thing we for sure know is that this game fucking SUCKS!