Degrees of Separation is a puzzle platformer where cooperation is built into every move. Two contrasting souls, Ember and Rime, fall in love, but are separated by an enigmatic force, and must use their powers to progress through a spectacular world of fantasy and adventure. Players solve environmental obstacles by drawing upon the contrasting temperatures of warm and cold in single-player and cooperative multiplayer.
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It's fun to play with your partner and solve the puzzles.
However, the game controllers are poorly designed, jumping can be a hell many times (quite a factor for a platform game). Also the angles sometimes to solve the puzzles are infuriating on how they want us get it. I played it on switch and there was some crashes and bugs like being stuck in a part that I had to restart the game.
The first and second worlds of the castle were quite fun (the bridge and the explosion) but the third was a pain in the ass.
The game animation is not the best, looks like a cellphone game most of it and the narration is annoying and corny.
Apart of the negative sides, the puzzles are clever and it worth to play in local co-op.
However, the game controllers are poorly designed, jumping can be a hell many times (quite a factor for a platform game). Also the angles sometimes to solve the puzzles are infuriating on how they want us get it. I played it on switch and there was some crashes and bugs like being stuck in a part that I had to restart the game.
The first and second worlds of the castle were quite fun (the bridge and the explosion) but the third was a pain in the ass.
The game animation is not the best, looks like a cellphone game most of it and the narration is annoying and corny.
Apart of the negative sides, the puzzles are clever and it worth to play in local co-op.