Disco Elysium

Disco Elysium

released on Oct 15, 2019
by ZA/UM

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Disco Elysium

released on Oct 15, 2019
by ZA/UM

A CRPG in which, waking up in a hotel room a total amnesiac with highly opinionated voices in his head, a middle-aged detective on a murder case inadvertently ends up playing a part in the political dispute between a local labour union and a larger international body, all while struggling to piece together his past, diagnose the nature of the reality around him and come to terms with said reality.


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One of the best narrative RPGs of all time


Disco Elysium is one of the most unique games I've ever played. It's not a game for everyone since there is a lot of reading and it lacks a combat system, but the fantastic writing, characters, atmosphere, and unique gameplay elements in the form of choices that shape the personality and modify the psychic of the protagonist you control. The game revolves around solving a murder case by investigating characters, finding clues and collecting evidence, all the while trying to figure out who the main protagonist is.

There is no right or wrong way to play the game due to the different choices and personalities you can come up with, thus adding a good amount of replay value. Overall, this is a fantastic and unique cRPG that should be experienced by all gamers! (unless you despise reading)


Um dos poucos jogo no seu estilo que gostei, os personagens são todos bem interessantes, em especial o desastre ambulante que é o protagonista, o mais legal é investir pontos nos atributos, pois cada um tem vida própria e muda totalmente a experiência.


There's a real listlessness to life, especially the point I'm at. I'm 19, and I still don't really have a sense of where I'm going or what I'm doing. I'm trying to find something to hold onto, but more often than not it slips away from me. It's all very disheartening. Being an artist, itself, is disheartening, especially when I haven't been able to make anything original in months. Nothing feels worth doing.

The air in Martinaise is a fog. Not a visible one - but a tangible one. Its presence is not seen, but felt. Everywhere you go is this apathetic daze of a town that has been traumatized constantly for the past century, with every passing decade bringing more ruin onto it. All thoughts of positive change are waved away as idealistic or hopeless. Even the people you meet who are making the most changes are doing horrible things.

It's heavy. It's palpable. It's real.

I couldn't finish Disco Elysium. The air while playing the game is too dense. My eyes grow too heavy. It starts to take a toll on you. Even though the world is full of funny moments and witty writing, at the end of the day, it's a horrible place to be in.

It consumes you.


i've only played the vanilla game (not the director's cut) but even the base game is a fucking masterpiece, what can i say. i took off a half star because the chapo hosts are terrible voice actors, thank god they hired a new voice cast