Disfigure

Disfigure

released on Jul 27, 2023

Disfigure

released on Jul 27, 2023

Disfigure is a top-down shooter rogue-lite in which you fight countless grotesque creatures shrouded in darkness. Choose from a variety of upgrades to create unique builds each run and survive.


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++ art style
++ free no microtransactions???
+ gameplay
- very little mechanics
o upgrade paths are fine I guess

An okay roguelite, twin stick shooter but there just isn't much systems here to keep me invested. The best thing this game has going for it is 1, its fast leveling system as your almost constantly leveling up and unlocking new abillities, perks and status effects for your weapons. The second is that the game went free to play on Steam, so you can add it to your library and try it out with no asking price.

Some of things that kept me from continuing to play was its bland visual design. The poster looks really cool and makes me think of films like Alien, but the graphics are pretty simplistic as well as its level design. You just feel like your moving around a large dark room with nothing interesting to see. I do like the flashlight in the game as you can, at any time, switch between a circle of light to see whats around you or a single vision cone that shines further out but narrows what you can see. Its a cool element that adds to the horror and tension, but it just kind of evaporates when all your fighting are giant insects. The game can also be very grindy when it comes to unlocking weapons as you start with a pistol and have to grind 50,000 credits for each new weapon unlock which just feels way too long and tedious to grind. And at the end of the day, the gameplay loop just boils down to a horde mode which I have just never found that fun to play. It is free though, so its always worth trying if your curious about it.

IMO best survivor-type game. Pure dopamine generator. Lacks content a bit but only in the weapon aspect, you end with a lot of points but 0 weapons or other things to buy.

Minimalistic twin-stick shooter that has enough style to distinguish itself from obvious inspirations.
+ limited vision range affecting both atmosphere and gameplay a lot
+ strong identity with an unusually dark aesthetic and realistic weapons
+ substantial leveling upgrades involving drawbacks
+ clear visuals preventing unfair damage
- tonally fitting but still weak soundtrack
- some amateurish graphic elements (explosions...)
- lackluster build variety
- only straight weapon unlocks for overall progression
- few distinct moments to break up each run