Don Quixote: A Dream in Seven Crystals

Don Quixote: A Dream in Seven Crystals

released on Dec 24, 1994

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Don Quixote: A Dream in Seven Crystals

released on Dec 24, 1994

Don Quixote wakes from a nightmare about the destruction of the kingdom of Trapobana. Deciding to pursue the dream, he leaves to rescue the Princess Dulcinea and return the seven crystal balls that govern the kindgom. This RPG is a first-person dungeon crawler with exploration and combat in the traditional Wizardry style. It makes extensive use of the LaserActive's hardware, with all conversations and even in-battle combat animations using laserdisc FMV with traditional animation.


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Genres

RPG


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The entire concept of playing a whole ass anime of Don Quixote (or rather, one of Don Quixote's nightmarish delusions I suppose lmao) that isn't on rails like Super Don Quixote is ultra neat. There are plenty of fully voice acted animated cutscenes to go around, along with fully animated frontal view enemies and player character-based attacks to bring everything to life. Even the dungeon exploring keeps the same animation style. It's honestly so seamless, and thankfully makes for yet another sub-10 hour JRPG which is in hilariously short supply for my liking. The story is honestly super whatever and I'm sure you could write a thesis on how it betrays the narrative of the book, and the music isn't the best other than the oddly catchy battle theme. But still, in an era where "cartoon games" consisted of QTE fests, this is a game that's still super fascinating for how seamless it feels even today. I wish it was on PC or emulatable (is that a word? it is now ig) at all.