Dragon Ball Z: Team Training

Dragon Ball Z: Team Training

released on Sep 25, 2015

Dragon Ball Z: Team Training

released on Sep 25, 2015

Dragon Ball Z: Team Training is a Pokémon Fire Red mod that makes your game all the Dragon Ball epicness you could ever want. Basically, if you wanted to have a pet Goku to fight your enemies with in Pokémon, this is all of that and more. There are currently 180 Dragon Ball "fighters" (Pokémon) in the game, and the locations reflect places in the DB world.


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[HACKROM]
Es una versión de Pokémon Rojo Fuego con los personajes de la franquicia de Dragon Ball, no tiene grandes cambios, pero si algunos buenos y sustanciales

Uma hack Room divertida e nem completa, ótima para passar o tempo.

It is strange to think that the best Dragon Ball game is actually a mod of a Pokémon game.

This is the game that all Pokémon and Dragon Ball fans wanted! It was such a fantastic idea to create this mod based on a classic Pokémon game, replacing the Pokémon with Dragon Ball characters! I fell in love with the idea the first time I heard about this mod/game, and I immediately had to give it a try! And to make it even better, the game is fantastic! My 4-year-old son also loves the game and he often refers to it as his 'favorite game'.

For all intents and purposes, this is a good ROM hack. The added music tracks (all maybe two of them) are good and suit the official soundtrack well, the tileset is changed for the better to a generally good quality, and the new battle backgrounds look incredible for the GBA. The actual fighter sprites range from good quality to whatever the hell they did with Turles, but it overall evens out with the rest of the presentation. So if this hack is good, why is it rated so low here? Well... the balancing is not only a bit out of whack with both the stripped down typing system and level curve due to story events being shuffled around, but the gameplay design of the fighters boil down to "really strong" or "don't bother". In particular, Nappa and Turles are basically low power clones of one another because they're meant to evolve into Oozaru. I think some slight differences would've at least made it more worthwhile picking one or the other though, even if it was just some differing level-up moves that can be transferred up on evolution. Water users are also seemingly limited to just Aqua which sort of strongholds you a bit if you want better type coverage, although I never actually found out because of the issue that made me shelf this game; trying to teach Strength softlocked the game. I lost two hours of progress from that and it sucked badly, something like that really does kill my motivation to play the game. Maybe it's the version I was playing or maybe it's because Oozaru was learning it... I haven't a clue. But it feels like the kind of bug that is impossible to miss, surely.

I'll likely be returning to this one in the future. But for now, I'm putting it to the side after those frustrations cropping up in a row. This is a really fun classic-style hack for fans of Dragon Ball and I do want to finish it. Give it a try if both aspects appeal to you, but be aware of that Strength issue and potential balancing woes.

Genuinely the best Pokemon romhack i've played
Fucks hard like Hank Hill watching bulls