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Drizzlepath is an exploration "walking simulator" game in which you are set on a journey to the top of the Mountain of Fire. It aims to be an atmospheric, relaxed and enigmatic experience. It was made in CryEngine 3 to achieve an immersive graphic quality.
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I'm a huge fan of walking sims, as it was such a new and exciting approach of gaming entertainment for certain type of moods after Dear Esther "remake" made the genre blow up around 2012~.
I think this game represents that time when some indie developers got excited about a new way of making games, where they could build a level using a free engine of their choice and add some music and audio on top of it. I'm sure the songs and poetry have a lot of personal value, but it's very hard to understand "why do I need to walk around in first-person mode to listen to this poetry of yours?"
I still respect the dev(s) for having the courage to release this. They have already created better content since this game.
I think this game represents that time when some indie developers got excited about a new way of making games, where they could build a level using a free engine of their choice and add some music and audio on top of it. I'm sure the songs and poetry have a lot of personal value, but it's very hard to understand "why do I need to walk around in first-person mode to listen to this poetry of yours?"
I still respect the dev(s) for having the courage to release this. They have already created better content since this game.