Dungeon Fighter Online

Dungeon Fighter Online

released on Aug 01, 2005

Dungeon Fighter Online

released on Aug 01, 2005

Dungeon Fighter Online is a free-to-play multiplayer hack-and-slash RPG with a side-scrolling arcade style. There are currently 11 unique character classes. 3 classes have a mirrored class of the opposite gender with a 4th being added soon. Classes have Sub-classes to choose from and later has advancements of those classes to unlock upgraded skills. Of the 11 unique classes, 6 have 4 sub-classes, 3 have 2 sub-classes, and 2 have no sub-classes but still has advancements for new skills. Developed by the Korean company Neople in 2005 the game was released in Japan in 2006, China in 2007, Taiwan in 2009, and North America in 2010. The publisher Nexon shut the North American version down in 2013. Neople relaunched the game globally in 2016, with Season 2, adding new content and characters to the game. The game was released on the Xbox 360 Arcade under the title "Dungeon Fighter Live".


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I played this game when i was in middle and high school this game rocks, though it doesnt really care for solo players

Korean MMOs from the 2000s really are something special, and Dungeon Fighter Online really shows that specialness.

No clue what the fuck was happening most of the time

the most satisfying combat and button presses ever put in a video game but i still havent been able to find an interesting endgame (kmmo syndrome)

While I understand the loyal player base, the grind is too much for me. Gacha endgames destroy my will to continue.