released on Sep 16, 2021

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released on Sep 16, 2021

Eastward is a beautifully detailed and charming adventure RPG, from Shanghai-based indie developers, Pixpil and published by Chucklefish.

Escape the tyrannical clutches of a subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.

Inspired by 90s Japanese animation, the visual style of Eastward has been brought to life using a combination of a modern, innovative 3D lighting system and a rich retro-pixel artwork.

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This review contains spoilers

The combat and story really kept me hooked. The characters are all very charming. There is a lot this game pulls from, but doesn't directly emulate, such as The Legend of Zelda and Earthbound.

There are a couple of hangups, however. First, there is an crash that can happen every once in a while. However, the game is very generous with auto-saving, so it's not likely you'll lose a lot of progress, unless you were in a cutscene. And speaking of which, not being able to skip cutscenes was a bit of an annoyance. Particularly because of the above error.

The story has some pacing issues, and there is a lot left unresolved and/or unexplained. Especially with Solomon. We never figure out who or what he was supposed to be other than a recurring villain. Charon is hardly explained and some of the game's biggest mysteries are hardly touched. Who created the MIASMA? Why is humanity being purged?

Warts and all, the game is still a genuine delight. The settings were some of the best designed I've ever seen, the game was very charming, and kept me very engaged during its 20 hour runtime.

one of the most amazing writing I've seen in a game like this. the art is wonderful and the gameplay was very fun. the puzzles weren't simple nor difficult and the combat was decent. i guess my only minor gripe is the random crashes between loading areas? otherwise un par with other pixel games like owlboy

Pixel art maravilhosa, história interessante e OST FODA. Tirando o combate que é meio travado, todo o resto cumpriu com minhas expectativas e a espera com certeza valeu a pena.

Vou ficar de olho nos futuros projetos da Pixpil, que caras bons.

¿Cuál es mi Indie del año? Pues Eastward.
Un juego de rol con una historia que superó mis expectativas, el cariño puesto visualmente, en el Soundtrack e historia son impresionantes, casi siempre sorprende, el juego incita a la exploración y hacer misiones opcionales, incluso cocinar puede llegar a ser entretenido, con unos personajes geniales y carismáticos, es imposible que no te encariñes con uno de ellos.

Realmente desearía que sacaran una secuela, ha sido uno de los mejores Indies que he jugado, aunque tiene ciertos fallos. Unos de sus defectos más notables es el combate, demasiado básico, solo se basa en golpear, hacer ataques cargados y usar distintas armas, Sam solo sirve para aturdir enemigos, eso es todo.

Mi gran problema es John, se siente como si no estuviera, realmente a veces dudo si sea buena idea hacer personajes silenciosos para empatizar con ellos, esta vez no fue así, Sam se lleva todo el protagonismo, incluso personajes secundarios tienen más relevancia que el.

También hay secciones en el juego que se sienten como relleno para extender el tiempo de juego, lo bueno es que no es demasiado y no llega a molestar, pero lo más horrible es al completarlo, no te dan la oportunidad de explorar para hacer el 100%, te dejará antes del Final Boss, realmente detesto que hayan hecho esto, espero que saquen un parche con un New Game+, un selector de episodio o incluso dejarte volver a zonas inaccesibles. A pesar de tener sus problemas, deberías de darle una oportunidad.

the quirky earthbound inspired indie rpg stop buying these they suck borign combat bad artsy plot and 5 musics on loop at least screenshots look nice

im extremely dissapointed in this. i've been waiting for this game since 2018 cause the game grabbed my attention with its incredible graphics and top notch pixel-art. but beyond that, there's not much remarkable about this game. I'm not invested in any of the characters (except Sam), the combat is really boring (at least for me, it reminded me a lot to 2D zeldas, which i personally dislike. I don't think they're bad they're just not my cup of tea) and also i've encountered some technical problems such as frame stutters or some minimal graphical bugs. I'm not interested in the slightest on finishing this.