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I liked this game and thought it was a decent maybe somewhat janky RE clone, until I faced the final boss. This game would’ve been so much better if they just cut out the fight and go straight to the ending. The game’s control just isn’t fit to handle multiple enemies at once while also avoiding projectiles coming from the sky, and then also has to shoot a relatively small weak spot without aim assist (because if you use the game’s aim assist, it won’t aim at the weak spot).
Before the final boss, this game is okay, you can avoid most if not all combat if you know where to go immediately. There are only 3 forced encounters that you have to fight to get out of, 2 of them are easy and 1 of them is that stupid final boss.
Before the final boss, this game is okay, you can avoid most if not all combat if you know where to go immediately. There are only 3 forced encounters that you have to fight to get out of, 2 of them are easy and 1 of them is that stupid final boss.
Considerando que es un juego muy early de la ps2 me sorprende pero fuera de eso no sobresale mucho, disfrute jugarlo y lo voy a recordar por tener plataformeo bueno en un survival horror pero no tiene momentos memorables que no sean las veces que el juego estaba bien culero.
Que onda con el pinche jefe final, no se moria, estuve 20 minutos disparándole y le valía verga todo, tuve que ver el final en youtube.
Que onda con el pinche jefe final, no se moria, estuve 20 minutos disparándole y le valía verga todo, tuve que ver el final en youtube.