Fateful Lore

Fateful Lore

released on May 01, 2020

Fateful Lore

released on May 01, 2020

Fateful Lore is an all-new retro-style role-playing game by Fantaseel Interactive! Inspired by old-school, 8-bit JRPGs, Fateful Lore is a nostalgic adventure that will delight fans of the genre!


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A retro bite sized (or so) 8-bit throw back to those old RPG from back in the day. It features much of its inspiration from that era, going from the Windows 95 esche background in the fights to the fact that the characters don't turn while talking to them from the side. It can satisfy that RPG itch you may have in case you didn't want to spend thousand of hours grinding and the writing is decent enough to be entertaining for a playthrough of less than 10 hours.

However, every rose has its thorn and in this case there some notorious ones. This includes the fact that there's no fast travel method other than teleport to the start, meaning that even escaping dungeons to avoid death or while looking for lot you might've missed is a hassle. Then there's the spells of which I ended up relying on 2 considering how much the latter cost compared to their effect. Most of the time I ended up either attack normally or fleeing so outside the boss fights much was left to be desired. Finally, in case you don't come bacj to the game for a while you may find yourself backtracking needlessly since it doesn't convey very well what what you have to do. Sure, the pause menu has a prompt but the names of the towns are generic and the space is so vast between them that checking them out can be quute annoying without a map.

In any case, it was enjoyable from what its worth and I can't complain much since I know the devs and they even gave me a key back when it released. Better late than never I guess.

If you're looking to scratch that retro RPG itch on your phone, this game is it. Drawing inspiration from Dragon Quest, Earthbound, and others, Fateful Lore has you exploring towers and fighting funny monsters on a quest to save the world. A stronger plot or another gameplay mechanic (like crafting or collecting) would've made this game more compelling, but overall, a great, fun little game. I especially appreciated that you can save anytime, even in dungeons.