Fighter Maker

Fighter Maker

released on Jul 01, 1999

Fighter Maker

released on Jul 01, 1999

Have you ever played a fighting game and thought you could come up with something better? Then it's time to put your money where your mouth is with FIGHTER MAKER. You can create the character of your dreams, because every aspect can be edited: you can alter wardrobe, hair color, muscle tone, and skin color. Developing poses and artificial intelligence for your characters will bring them to life. For those who like some plot in their fighting games, you can create detailed profiles and histories for every character you create. Once you have a character that looks right, create the moves, combinations, and throws that will allow your fighter to become the greatest. Be sure to give all of your moves damage values, because you want that awesome kick or throw to cause a serious amount of damage. If you don't like something in FIGHTER MAKER, you can always change it. If you ever thought you could create the ultimate fighting machine, now's your chance with FIGHTER MAKER.


Also in series

3D Shooting Tsukuuru
3D Shooting Tsukuuru
Sound Novel Tsukuuru
Sound Novel Tsukuuru
Ongaku Tsukuuru: Kanadeeru
Ongaku Tsukuuru: Kanadeeru

Released on

Genres


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Reviews View More

I have a memory of this game burnt into my mind. I popped it in, thinking I was gonna make a fighting game. Something akin to mugen, but 3D

AYO, WHAT THE HELL WAS THIS?

You get a moveset of different fighting styles which all feel stiff. The frames are super slow, and the game and all their characters look ugly. The presentation and the stages are EMPTY. This game sucks. Zero stars.

One of the funniest things I've ever done was attempt to animate a walk-cycle and kick in this game. They looked OK to my childhood eyes in the moment, but I did not understand exactly what they were asking me to do, so what I made was a man who moved three inches forward while his legs swam in the air, and could not move again until his legs stopped swimming. Then I hit the kick button, and my Liu Kang Flying Kick did not have any forward momentum at all, so I watched the character violently shake his hand in the air as if to go "I'M GONNA GET YOU" and then slowly lift both legs, right leg outwards, left leg pulling the heel into his own balls. I don't know that I would have learned to appreciate animators sooner than this incident, especially through the lens of "wow it is hysterical to be bad at this"

Why... do I remember this game...

Played about as well as virtua fighter.

when I got ps1 I had hercules and this. you can make a guy look like he's farting and it's his attack. nice