Final Fantasy: Crystal Chronicles - Ring of Fates

Final Fantasy: Crystal Chronicles - Ring of Fates

released on Aug 23, 2007

Final Fantasy: Crystal Chronicles - Ring of Fates

released on Aug 23, 2007

Final Fantasy: Crystal Chronicles - Ring of Fates is a prequel to Final Fantasy Crystal Chronicles for the Nintendo DS. Yuri and Chelinka are fraternal twins who live happily with their father in a small village, but their happiness comes to an abrupt end when an ancient evil force arrives. Now, with his family shattered, Yuri begins to train so that he can be strong enough to fight when the evil returns. Yuri and Chelinka set out on their quest to find their friends, avenge their family, and heal their world.


Also in series

Final Fantasy: Crystal Chronicles - The Crystal Bearers
Final Fantasy: Crystal Chronicles - The Crystal Bearers
Final Fantasy: Crystal Chronicles - My Life as a Darklord
Final Fantasy: Crystal Chronicles - My Life as a Darklord
Final Fantasy: Crystal Chronicles - Echoes of Time
Final Fantasy: Crystal Chronicles - Echoes of Time
Final Fantasy: Crystal Chronicles - My Life as a King
Final Fantasy: Crystal Chronicles - My Life as a King
Final Fantasy: Crystal Chronicles
Final Fantasy: Crystal Chronicles

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A final fantasy game with a different playstyle.
I don't remember much but I would say that there are many better games of this saga.

A pretty nice action JRPG that is potentially funnier in co-op as you would expect from a Crystal Chronicles game.

Pretty good for what it is, i like how the multiplayer content, the missions and... the extra dialogue and scenes that happen after you beat the game and play multiplayer mode are accessible when playing solo.
Good music too.

-> Juego bueno
-> Ayudante jefe final es más carismatico y es el que hace todo ocurre en el juego.

First ever FF game I played, it's forever lost now and I did not even remember this game until today. I was a kid and only remember being confused running around with different characters (so I cannot give it a score)... I wonder if I could ever play again

Certainly an interesting little game.
I can't speak to Crystal Chronicles on Gamecube but I quite liked this.
For a JRPG on DS this game has some decently deep mechanics. I was honestly surprised at how much I enjoyed playing this, I had no idea what to expect and often struggle with finding RPG gameplay engaging, but was pleasantly surprised with what's actually here.
Instead of being turn-based what we have is a little action platformer where each character has some different abilities.
Some characters have more uses than others but I found myself swapping around enough to feel the variety on display. Meeth the potionmaker has the most mechanics by far however not all of them are as functional in gameplay.
There's also a materia system that is accessed on the touchscreen, the idea is neat but it's barely used beyond spamming heal and revive.

The game is engaging, it certainly makes me want a bit more and frankly, I'll have to get around to the original on Gamecube and its sequel on DS at some point.

The story was better than I've come to expect from JRPGs and I'm usually very opposed to these types of games.
There's still the final fantasy tradition of at least two 30+ minute exposition dumps, but on the whole, I found the characters enjoyable and the story compelling.
Square has a sort of standard presentation on handhelds which consists of shifting between entirely text-based dialogue, to text and voiced in-engine cutscenes, and then a few rare pre-rendered cgi cutscenes sprinkled on top. It was the same in Crisis Core. It's a bit jarring a first but I came to like it. The variety of presentation styles can serve to highlight important moments and update the players internal model of how characters sound and the highs/lows of their emotional profile.
The pre-rendered cutscenes serve as punctuation marks and naturally show off that Square was once the undisputed master of presentation.

TL:DR I would recommend this game if you can snag a copy or get DS emulation to run without throwing up. The story is compelling enough and the gameplay will keep you engaged even if it never really challenges you.