A port of Flicky

Sega Genesis/Mega Drive port of Flicky.


Released on

Genres


More Info on IGDB


Reviews View More

Fun for a few minutes, racking up higher scores is fun but then you die and go to play something else.

It's fine. A mindless arcadey experience that reminds me of City Connection but with cats and birds instead.

Cleared on March 14th, 2024 (SEGA Genesis Challenge: 57/160)

I've known this game for a very long time via the Sonic Mega Collection for the Gamecube. It was an unlockable that you get from having Sonic Adventure 2 Battle on your memory card with the alternative method being that you have to boot up Mean Bean Machine 30 times... these unlockables were weird. I have played it, mistakening it for a Sonic game since it had a Flicky. I thought of it as hard, but nothing really special. So, when I decided to play through the game, I found that it is hard, but nothing really special.

The game has you play as a Flicky while you to collect baby chicks across the level, but watch out for those pesky cats that wants to pounce on you and sever your connections with the baby chicks and force you to recollect them. You venture through levels that loop back around when you move left or right across the screen with 48 different level layouts.

The idea is easy enough to grasp, but being a port of an arcade game from 1984, there is a catch. When you get to get later levels, you will find that the layouts are specifically engineered to really ensure you never win. It's beatable, but it requires near perfect precision and a great deal of understanding of the layout in question. For example, there was a level where the only way through is a tight corridor. The good news is that each of them have an object that you can fling at incoming enemies, but the bad news is that if you show up too late, you will not be able to jump over them. Also by that point in the game, there are these green lizards that crawl through walls and leap across walls. And some of the levels will actively work the game's finicky physics against you by making you bounce against the walls, specifically placing the exit in the most inconvenient spots, or just making ammunition harder to come by.

Honestly, the biggest problem I have with the game is that it's just really boring. The same music plays across each of the levels aside from the bonus levels which I think livens up the game a bit, and the gameplay doesn't really excite me all that much. It's not a bad game, and it must have been great for its time. Heck, I did have a bit of fun with it growing up, but I would've rather stuck to the Sonic the Hedgehog games.

If you play it for a while it actually becomes a little addicting.

Ele é bem simples para um jogo onde tu joga com o Pinto do Sonic para salvar os outros pintos...gostei do game

this game always reminds me of going to target for some reason.